Devlog

From the studio.

Notes on the games, the worlds and the people in them.

Devlog 03 · Late FreightEvery stop is a decisionWe prototyped a single delivery day to find out whether a route could be a game.Read · 2 min
Devlog 02 · The ChairPainting an empty chairOur first key art for The Chair tells the whole premise without a single character in the frame.Read · 2 min
Devlog 01 · MesaPhones up. Tiles down.How we built the look of Mesa around a real corner domino table.Read · 2 min
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